Dust2 CT Setup

Dust2 CT Setup

1) A Focused

Player 1 – Plays back of B Site, throws a flash then peeks when a rush is called.

Player 2 – Plays close B Site, listens out for a rush. Calls for the flash from Player 1, then peeks.

Player 3 – Covers Mid from CT Spawn / Elevator. From here can quickly help out a Long or Short push.

Player 4 – Covers Short A from the back of Site. Calls for flashes from the player at Elevator.

Player 5 – Covers Long Doors from Pit. Can hide in Pit and flash for rotating player from Elevator.

 

2) B Focused

Player 1 – Plays back of B Site, throws a flash then peeks when a rush is called.

Player 2 – Plays close B Site, listens out for a rush. Calls for the flash from Player 1, then peeks.

Player 3 – Covers Catwalk from Mid, plays quite passive, only spotting for the Player 4. If B gets taken they can flash in to delay the bomb plant, then wait for rotating players.

Player 4 – Covers Short A from the Elevator. Can easily help out a Long / Mid / Short push.

Player 5 – Covers Long Doors from Pit. Can hide in Pit and flash for rotating player from Elevator.

 

3) Short Stack

Player 1 – Boosts the other four players up Short, then covers Long A from the bombsite.

Player 2 – Boosts up Short and pushes Catwalk.

Player 3 – Boosts up Short and pushes Catwalk.

Player 4 – Boosts up Short and pushes Catwalk.

Player 5 – Boosts up Short and pushes Catwalk.

From Catwalk the CTs can either push through Tunnels and attack B, or push up Mid and come through Long Doors, depending on where they think the Terrorists have gone.

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