Timings

CS:GO TIMINGS

General

45 seconds till bomb explodes (about 41 seconds in you can no longer defuse it)

5 seconds to defuse WITH a kit

10 seconds to defuse WITHOUT a kit

 

DUST2

CT

Spawn to B – 10 secs.

Spawn to Catwalk – 15 secs.

Spawn to Long – 10 secs.

Spawn to A – 5 secs.

 

T

Spawn to B (tunnels) – 15 secs.

Spawn to B (mid) – 25 secs.

Spawn to A (long) – 20 secs.

Spawn to A (short) – 15 secs.

 

General

A to B – 15 secs.

Catwalk to B (tunnels) – 15 secs.

Catwalk to B (mid) – 10 secs.

Long to B (t spawn) – 30 secs.

Long to B (ct spawn) – 20 secs.

 

Notes*

T’s get in position to pick at Mid with an AWP a few seconds quicker than CT’s.

 

INFERNO

CT

Spawn to B – 10 secs.

Spawn to A – 10 secs.

Spawn to A (apartments) – 15 secs.

 

T

Spawn to B – 20 secs.

Spawn to A – 20 secs.

Spawn to A (apartments) – 25 secs.

 

General

A to B – 20 secs.

Mid to B – 10 secs.

Mid to A – 10 secs.

 

TRAIN

CT

Spawn to B (upper) – 15 secs.

Spawn to B (lower) – 10 secs.

Spawn to Alley – 10secs.

Spawn to Crows – 10 secs.

 

T

Spawn to B (upper) – 20 secs.

Spawn to B (lower) – 15 secs.

Spawn to A (alley) – 20 secs.

Spawn to A (mid) – 10 secs.

Spawn to Crows – 15 secs.

Spawn to Ladder – 15 secs.

 

General

A to B – 10 secs.

 

NUKE

CT

Spawn to Garage – 10 secs.

Spawn to Ramp – 15 secs.

Spawn to A (upper) – 10 secs.

Spawn to A (lower) – 15 secs.

Garage to Ladder – 10 secs.

 

T

Spawn to B (ramp) – 25 secs.

Spawn to B (vents) – 20 secs.

Spawn to A (hut) – 15 secs.

Spawn to A (outside) – 20 secs.

Spawn to Outside – 15 secs.

 

General

A to B (ramp) – 10 secs.

A to B (vents) – 10 secs.

 

Notes*

The de_nuke_ve (Volcano Edit) version of Nuke makes many important changes. In addition to allowing players to once again move at normal speed through the vents, he has added a flight of stairs next to CT Garage that leads to B. This takes 25 secs. to get to from T spawn.

 

Now most of these times are rounded up, though only by a second or two. Also, the times were taken running a direct route carrying a pistol, so your mileage may vary. That being said, we can see the general pattern is that CT’s can get into a site a few seconds quicker than the T’s (which makes perfect sense). Also, you are never really more than 20 seconds away from anything.

It is always helpful to know roughly how long things take to do in CS:GO. For instance, if you are clutching on Inferno, and you have just picked up the bomb outside of A, and you have 35 seconds left on the clock, then you know you have just enough time to quickly rotate to B, to plant the bomb there. If you misjudged how quickly you could rotate, you might end up pushing into well defended A bombsite, when the B site was totally empty. It also helps to guess when to expect rushes, as the T’s or CT’s can only wait so long before coming into plant / defuse.

 

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